* Stone Prison (Earth Control) 1 Click Power Requires Earth Control. Action: Ranged attack. Inflict 2 smashing damage. Immobilize the target for 3 actions. [Break Free] * Fossilize (Earth Control) 2 Click Power Requires Earth Control. Action: Ranged attack. Inflict 3 smashing damage. Stun the target for 3 actions. Turn off the target's toggles. [Insight] * Stone Cages (Earth Control) 2 Click Power Requires Earth Control. Action: Discard 1 card: Ranged area attack. Inflict 4 smashing damage on each target. Immobilize each target for 3 actions. [Insight] * Quicksand (Earth Control) 1 Click Requires 1 Earth Control Power. Action: Choose a combat tactic. Until Quicksand readies, opposing supers using the chosen combat tactic must discard a card to activate a power or to move. Affected supers have -1 defense, and they cannot play edges that require the Flight or Super Jump travel powers. [Break Free] * Salt Crystals (Earth Control) 1 Click Power Requires 1 Earth Control Power. Action: Ranged area attack. Stun each target for 3 actions. Turn off the target's toggles. If a target is damaged during the stun duration, the stun on that target ends immediately. [Insight] * Stalagmites (Earth Control) 2 Click Power Requires 2 Earth Control Powers. Action: Discard 1 card: Ranged area attack. Target all opposing supers using the same combat tactic. Inflict 3 lethal damage on each target. Stun each target for 2 actions. Turn off the target's toggles. [Insight] * Earthquake (Earth Control) 3 Click Power Requires 2 Earth Control Powers. Action: Discard 1 card: Choose a combat tactic. For the next 3 actions, opposing supers using the chosen combat tactic have -1 accuracy and -1 defense, and you may perform: “React: before an opposing super using the chosen combat tactic takes an action, knockdown that super.” [Break Free] * Volcanic Gasses (Earth Control) 3 Click Power Requires 2 Earth Control Powers. Action: Discard 1 card: Choose a combat tactic. For the next 3 actions, you may perform: "React: before an opposing super using the chosen combat tactic takes an action: Ranged Attack. You do not need to chase to target Volcanic Gasses. Inflict 2 fire damage and stun the target for 1 action. Turn off the target's toggles." [Insight] * Animate Stone (Earth Control) 1 Click Power Requires 3 Earth Control Powers. You must discard 2 cards to put Animate Stone into play. React: When an opposing super targets you or an ally with an attack: Discard 1 card. For the duration of this attack, Animate Stone is considered a Sidekick with 3 Defense. Animate Stone cannot be damaged and always uses Toe-to-Toe. Redirect the attack to Animate Stone. Action: Discard 1 card: Melee Attack. Inflict 5 smashing damage. [Insight]